Pre-university Stem program
Technology 2:
3D Animation, 3D Printing, Virtual Reality
Early Exposure to 3D Animation, 3D Printing, Virtual Reality
Pre-university Stem program
Early Exposure to 3D Animation, 3D Printing, Virtual Reality
The Virtual Reality and 3D Technology Program will help students to understand the fundamental principles of 3D animation, 3D printing, 360 video, Virtual Reality, and Augmented Reality where they will learn and apply the software and technical skills required for 3D animation, 3D printing, 360 video production, and creating VR and AR experiences. Students will gain knowledge of design principles specific to these mediums, including animation principles, spatial design, user experience, and interactivity to develop innovative ideas and projects.
This program will enable students to apply design thinking to create compelling and user-friendly experiences in 3D animation, VR, and AR. They will become proficient in the use of various software tools used in these fields, including 3D modeling software, VR and AR development tools, and 360 video editing software.
Obtain invaluable experience of life at a university
Our Promise
Understanding of Emerging Technologies: Students will gain a broad understanding of emerging technologies in the fields of 3D animation, 3D printing, VR, AR, and 360 video and demonstrate the ability to create innovative and engaging content.
Students will develop VR experiences, demonstrating an understanding of VR technology, interaction design for VR, and the software tools used to create VR content.
The program will touch on AR applications, and how AR technology works, how to design AR experiences, and how to use AR development software.
Creation of 3D models and animations using industry-standard software will be introduced, resulting in the understanding of the principles of animation, character design, and environmental modeling.
Students will learn the principles of 3D printing, including the ability to design 3D models for printing, prepare them for the printing process, and operate a 3D printer.
Creation of immersive 360
videos, understanding the principles of 360 filming and
the technical aspects of producing and editing 360
content will be explored.
See yourself as a university student, and a successful STEM graduate. Achieve it! Believe it!